Category: PRL

  • 0x2A768-PRL | Sgt. Snout’s Puppy Emporium

    0x2A768-PRL | Sgt. Snout’s Puppy Emporium

    Datapedia ID: 0x2A768-PRL In a back corner of the town of Divha, Sgt. Snout opened an emporium for lost digital puppies found around the //PRL. Always recognizable, the sergeant wears his signature German Shepherd head and star-studded beret with pride. _download: 0x2A768-PRL.wav_source: 0x2A768-PRL-SOURCE.zip_music-license: public-domain / cc0…

    More..

  • 0x2A757-PRL | Carthium Mines

    0x2A757-PRL | Carthium Mines

    Datapedia ID: 0x2A757-PRL While there is no actual mining of raw minerals in virtual platforms such as the //PRL, certain automated background processes have a tendency to manifest visually and become observable by the platform’s citizens. It turned out it wasn’t feasible to patch these manifestations outright, and so the //PRL developers implemented a secondary…

    More..

  • 0x2A756-PRL | Phantom’s Grotto

    0x2A756-PRL | Phantom’s Grotto

    Datapedia ID: 0x2A756-PRL After deserting his creators for their weakness of character, the “Phantom” of the //PRL carved a shrine of refuge out of a monolith in the Dustlands. Unable to age like real humans, Phantom decided to spend a century away from the civilisation he could not relate to. Rather, he used this time…

    More..

  • 0x2A755-PRL | Sirivia Dome Lobby

    0x2A755-PRL | Sirivia Dome Lobby

    Datapedia ID: 0x2A755-PRL While Racing is the most popular sport in the physical world, inside the //PRL the trading chip game, Fivemasters, has empassioned the hearts of the citizens. Its name comes from the five core Energies which the game’s Program Chips belong to: Force, Growth, Electron, Shell, and Flow. Fivemasters tournaments are held at…

    More..

  • 0x2A754-ii-PRL | Cricket Garden (Page 2)

    0x2A754-ii-PRL | Cricket Garden (Page 2)

    The //PRL influences creations in the physical world, as much as the other way around. For example, the Cricket Garden caught the eye of one of The Weave’s most established concert pianists, Lyna Wish. So inspired by what she called the “Magic Dance of the Crickets,” she wrote an entire symphony of the same name.…

    More..

  • 0x2A754-PRL | Cricket Garden

    0x2A754-PRL | Cricket Garden

    Datapedia ID: 0x2A754-PRL The creatures that roam the //PRL are actually source-transparent AI, and so anyone can theoretically copy, refine and extend them. While there have been a few incidents of malicious actors trying to create bioweapons out of them, the open-code nature means that the overwhelming majority can develop disarming patches to return the…

    More..

  • 0x2A753-PRL | Substrate Tachyon Station

    0x2A753-PRL | Substrate Tachyon Station

    Datapedia ID: 0x2A753-PRL Being a digital platform, many people think that engineering the //PRL is all about writing lines of code. The truth is that many years ago it reached a level of complexity where its own internal physics had to be considered and integrated with the physics of the non-digital world. One of the…

    More..

  • 0x2A752-PRL | David’s Hill

    0x2A752-PRL | David’s Hill

    Datapedia ID: 0x2A752-PRL On a small green hill in the Valley of Memories, a grave sits under a tree with the name David on it. No other information is known. _download: 0x2A752-PRL-Davids-Hill.wav_music-license: public-domain / cc0…

    More..

  • 0x2A751-PRL | Rust Village

    0x2A751-PRL | Rust Village

    Datapedia ID: 0x2A751-PRL In the extended Divha Industrial Zone, a village was built to support the local manufacturing workforce. With the sweeping shutdowns of factories and most jobs lost, the village is now abandoned (at least on paper). In truth, a few people still choose to hang around the rust-coloured metal-and-sand town, generally developing projects…

    More..

  • 0x2A750-PRL | Taiko’s Digi-Wear Shop

    0x2A750-PRL | Taiko’s Digi-Wear Shop

    Datapedia ID: 0x2A750-PRL There are a series of hubs throughout the //PRL which act as town squares, general markets, libraries and other common purposes for its digital citizens. The hub Sirivia contains an exciting marketplace of wearable mods to make day-to-day life more streamlined. Taiko, known equally for his eccentricity and geniusly minimal designs, has…

    More..

  • 0x2A74F-PRL | Window Factory

    0x2A74F-PRL | Window Factory

    Datapedia ID: 0x2A74F-PRL An abandoned factory sits on the outskirts of //PRL’s Industrial Town of Divha. Built as part of one business’ short-lived venture in manufacturing digital aesthetics, it gets its name from the company’s line of custom-made windows for digital construction. The factory remains standing and empty – one of the iconic reminders that…

    More..

  • 0x2A767-PRL | Lost Starmap 7

    0x2A767-PRL | Lost Starmap 7

    Datapedia ID: 0x2A767-PRL One of the twelve mysterious Starmaps hidden around the //PRL. Discovered in an abandoned house in the Rust Village. _download: 0x2A767-PRL.wav_source: 0x2A767-PRL-SOURCE.zip_music-license: public-domain / cc0…

    More..

  • 0x2A766-PRL | Options 1

    0x2A766-PRL | Options 1

    Datapedia ID: 0x2A766-PRL This Options menu code was excavated on the outskirts of the //PRL‘s port town of Sirivia. _download: 0x2A766-PRL.wav_source: 0x2A766-PRL-SOURCE.zip_music-license: public-domain / cc0…

    More..

  • 0x2A745-PRL | Firebloom Academy

    0x2A745-PRL | Firebloom Academy

    Datapedia ID: 0x2A745-PRL Firebloom Academy is a digital religious school in the //PRL. It is known for its beautiful gardens, its use of modern technology when compared to most physical-world religious institutes, and that its students all wear military-style Firebloom uniforms. It is only just over two decades old and there is still a lot…

    More..

  • 0x2A73F-PRL | //PRL Lobby (0A)

    0x2A73F-PRL | //PRL Lobby (0A)

    Datapedia ID: 0x2A73F-PRL The Parallel (stylized as //PRL) is the digital world that most people in The Weave happily log into each day. Each person has their own single avatar that is generated for them at birth, and so it becomes nothing less than a part of their core identity. Most things that we do…

    More..