White-plate walls and pulsing neon lightlines frame the interconnected rooms of the Thunderbolt Lab. Students here are specialized in the Electric Element, which is reflected in the way they jolt between tapping experiments into computer consoles and observing results arc outward from desk-bolted coils.
Thunderbolt students duel with Decks that start slow and charge up speed. Their advanced members ratchet the duelfield with Trap Chips to protect their Characters while their Deck’s pace is still increasing. The trick is to disarm those traps immediately and defeat them quickly.
I notice the lightlines all trace back to a heavy steel door on the far back of the lab. Two short-and-wide windows reveal a blackened arena housing an enormous thundercoil.
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As I mentioned in previous notes on this album, I am stoked that I feel I have reached the same level of quality as the Soundworlds Datapedia albums. But even beyond that, with this track, I feel like I was able to introduce what I’ve learned over the last few years about focus, catchy melodies, groove, and tonal consistency.
The “labs” in DigiChip Academy take the place of the “clubs” in Pokemon TCG for Game Boy – which is also the equivalent of gyms in the mainline Pokemon games. In Thunderbolt Lab, you can expect to duel with a range of Electric-element students.
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_software: Vitalium + Ardour
_download: ThunderboltLab.wav
_project: ThunderboltLab-SOURCE.zip
_license: CC0 / Public Domain dedicated